You might not have noticed, but in recent years, computer games have become completely different from what we used to think of them …
It’s not even about the crazy development of eSports or the emergence of entire youth subcultures based on individual games. And the fact that with the help of gaming software in the game space you can create your own objects, mechanisms, locations and simulate a variety of situations. And the application of this can be very interesting.
Not all games are suitable for the so-called modding, but BeamNG.drive is one of the brightest representatives of this trend. We have already talked about the acceleration of the Maybach to 300 km / h and the subsequent imprinting into concrete, as well as a tunnel stuffed with deadly obstacles.
In fact, BeamNG.drive is a car simulator, but it differs from others in its unique soft-body physics. The body of the car in this game is a strong power structure with external panels, just like in reality. The game engine reads in real time the physical equations that describe everything that is currently affecting the car.
It is known that BeamNG began to be used in cinematography in order to model complex stunts in detail in advance, before leaving for the shooting.
But in the 1970s, there was no such luxury, and James Bond had to do everything from the first take. You can watch “Driving” on RuTube.
Video: Youtube / Crash Hard